1 Neural network
2 Virtual, collaborative, swarm programming
3 My simjple game, composable information paradigm programming, that's what I've been playing with here sinnce now.
The intent of this absurd and shy comparison, is just to find an element to add to my composable information paradigm game, in order to have a new approach that is not just a clone of the first two ways. Infact it has the idea of "information changing and assembling" but it misses in my opinion an active side that is somethijng more than linking similar pieces of informations. Let's see the list of features I added some post ago:
- Persistence of knowledge
- Events correlation
- Rules for "good" and "bad"
- Abstraction, combination... in other terms: information composition